第一步:取得摄像机控制对象
CameraController ca = EvEarthControl.CameraControl;
IEvEarthScene scene = Appcation.EvEarthControl.Scene.EvEarthScene as IEvEarthScene;
IEvEarthCamera camera = scene.Camera as IEvEarthCamera;
第二步:获得LooAt对象
EvEarthLookAt at = camera.GetLookAt();
第三步:通过摄像机控制对象实现环绕浏览
ca.Surround(at.Longitude, at.Latitude, at.Altitude, 2, camera.Altitude, at.Range);